"What is life
and death? In Final Fantasy: The Spirits Within, the stage is Earth in
the future, where science has analyzed life and death, with life expressed as a
form of energy. There we face death as we part with our loved ones. We begin to
question what 'life' and 'love' is, as well as the philosophical definition of
the 'heart.' In order to express these subjects we took a different approach in
depicting 'life,' using a virtual platform."
"This project is all about
real human beings, and they look so real that I feel like I've given birth with
my voice to a character, and the animators have drawn this real human being.
It's a little eerie and surreal."
"It's a very spiritual story,
a very emotional story. It's about how we're all part of a whole, and I think
that very much in keeping with Sakaguchi's philosophy, and it's really a strong
part of the success of the Final Fantasy game series."
Sakaguchi's vision Back to top
"Every sequel of the Final
Fantasy series has different characters, different backgrounds, different
story settings, and that's one of the keys that our fans are so interested in
playing our games. They expect that from the movie, that it will be a different
story. But the underlying themes of life, spirit and love - the basic message
that Sakaguchi puts into everyone of his Final Fantasy sequels is there
in the feature film."
PERI GILPIN (Jane):
"Jane is completely computer
generated, but there's something very 3-dimensional about her. It's like she
has a heart and a soul. These characters really have quirks and personalities,
needs and goals. I think people will be fascinated with the way this looks. You
just cannot take your eyes off of it. It's mesmerizing."
"When they showed me footage
of what they were doing I was just blown away by the style. You tend to think
of something technical as being devoid of style, but there's a great style to
this. I'd never seen anything like it before in my life."
"This is a chance to tell a
great human story with a completely different medium. Only Sakaguchi would have
the vision to take what he had learned in gaming, and apply it to the motion
picture process. So while this is a wonderful new kind of moviemaking, it
doesn't forget that the audience has to be engaged by the characters in the